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On top of this, I found myself to be quite impressed by the sheer quality of each animation. The first thing that jumped out at me was just how little Velvet appeared to be wearing in her main outfit it was rather comic when I realised that this also jumped out at some of the other characters, as we trudged through the snow. Each character appears unique and original, while the designs of the main party contrast each other so well that the player is never completely lost during a particularly frenzied skirmish. The visuals are nothing to be sniffed at either Tales always looks pleasingly vivid and crisp, never being afraid to seem liberal in its use of colour. The fact that these characters are always interacting in a variety of small ways brings them very close together in the player’s eyes. These are miniature dialogues between party members that focus on a particular subject that has recently come to light: many of them are surprisingly light hearted, and so act as a kind of comic relief from an inevitably grim destination.
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At various points in the game, an icon will appear indicating that a ‘skit’ can be viewed. It doesn’t stop at Velvet though Tales is chock-full of fascinating characters that pose as either friends or foes, and I found myself getting quite excited when a cut scene would begin, because it meant that I could see these people interact with one another in a way that is nothing less than compelling. Her struggle to achieve her goal is not only admirable but inspirational, as I’m sure many would agree. Velvet is a perfect example of ‘the anti-hero’ done right because, regardless of her flaws and her sins, the player is always able to see her actions as justified. The narrative is by far the best part of this game, mainly due to how well fleshed out the protagonist is.
#Tales of berseria dlc dupe series#
I’m quickly realising that preconceived notions are rarely helpful, because what I perceived to be simply another Final Fantasy (I’ve never really played that series either, they’re all the same) turned out to be the best game I’ve played since mid-last year. That kind of over the top anime style has always just looked too ridiculous for my liking, so I’ve ended up steering clear of quite a lot of similar looking titles.
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I won’t try and hide it, I’ve really fallen for Tales of Berseria in spite of my initial scepticism. It’s a tale of betrayal and revenge, of logic versus reason it manages to transition seamlessly between dead serious and bizarrely jovial tones, all the while providing deep characterisation, a stellar story and gameplay that really isn’t half bad. Reviews // 5th Feb 2017 - 5 years ago // By Ben Robson Tales of Berseria Reviewĭeveloped by Bandai Namco and continuing the Tales franchise, Tales of Berseria is an action RPG that Japan has had since August last year.